Experiential



Microsoft


I worked with Hyperquake NYC to create part of the Microsoft Experience Center.
From GeekWire-
"But perhaps the most distinct feature is the interactive portal. As they leave the demos, visitors walk through an immersive digital corridor with scenes of nature on the virtual walls. Walking through the tunnel, motion sensors track their movement, causing digital leaves and particles on the wall-sized screens to swirl and flow in their wake. It’s meant to be a final moment of grounding — a programmed moment of Zen..."

My contributions included: Scene layout and lighting, Optimization, Custom flocking system, Custom day/night cycles and an API driven weather system, VR preview to match the space.



Theodore Roosevelt Presidential Library

Link

I worked with Local Projects to develop an interactive environment in Unreal. I leveraged local AI tools (Comfy UI & control net) to create a matte painting which projected seamlessly onto a three dimensional environment for animals to wander around in. A custom shader handled camera projections with leaves and grass that blow in the wind.